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![]() ![]() Your main tool for combo-ing is trick moves, spiffy lookin' ball-handling tricks you do on offense that are executed simply by pressing down a couple of buttons simultaneously. Basic stuff like hitting a jumper, blocking a shot, giving an assist, or stealing the ball will earn you a small amount of TP, but in order to really rack up the TPs you need to string together some combos. Basically it works like this: anything you do in the game gets you a certain amount of Trick Points (TP). Yes, you can take points away from your opponent. Winning is more a matter of scoring quickly while taking points away from your opponent. Just about any player in the game will hit a mid range jumper with at least 80% accuracy, so getting points on the board is pretty simple. Shaq will hit the occasional shot from behind the arc, little Allen Iverson will throw down 360 dunks. This isn't a basketball sim, the players don't behave like real players. You then take your team and either attempt to beat all of the NBA teams in NBA Challenge mode or take on a bunch of no-name players in Be A Legend street mode in order to earn respect in the ghetto. If you want, you can make your own goofy little custom player and put him on your team. Personally, I don't give a crap about the street ballers, never heard of any of 'em. You construct a team from a pool of NBA players old and new, or ''street ballers''. The basic premise of the game is simple - three on three basketball, first team to 21 points wins, and you gotta win by two. It contains most of the elements that made it's predecessors popular while expanding on the formula to deliver a more entertaining experience. 2 is the newest title in the line of arcade-style basketball games, and it's also the best. ![]() Arcade-style sports titles have been popular ever since. A few years went by, then a bomb called NBA Jam dropped. A fine game, which I still play today on my NES. As far as my memory is concerned it was the first game to pioneer a sports sub genre where rules don't matter - it was a two on two basketball game in which you could punch your opponents, or even yank their shorts down, if you so chose. Once upon a time, way back in 1989, there was an arcade game called Arch Rivals. Just about any player in the game will hit a mid range jumper with at least 80% accuracy, so getting points on the board is pretty simple" "This isn't a basketball sim, the players don't behave like real players. Those memories then prevent the desired memory from being retrieved. For example, you may fail to remember the name of a town you visited with your family on summer vacation because the names of other towns you visited on that trip or on other trips come to mind instead. This blocking is referred to as interference. Retrieval failures can also occur because other memories are blocking or getting in the way of recalling the desired memory. The fact that the presence of the right retrieval cues is critical for remembering adds to the difficulty in proving that a memory is permanently forgotten as opposed to temporarily unavailable. The names are powerful enough retrieval cues that they bring back the memories of the faces that went with them. One real-life illustration of the importance of retrieval cues comes from a study showing that whereas people have difficulty recalling the names of high school classmates years after graduation, they are easily able to recognize the names and match them to the appropriate faces (Bahrick, Bahrick, & Wittinger, 1975). Retrieval hints can bring back to mind seemingly forgotten memories (Tulving & Pearlstone, 1966). For example, if your password was “pizza0525,” and you received the password hints “favorite food” and “Mom’s birthday,” you would easily be able to retrieve it. Usually, the password has not been permanently forgotten instead, you just need the right reminder to remember what it is. You have probably had the frustrating experience of forgetting your password for an online site. This type of forgetting may occur when we lack the appropriate retrievalcues for bringing the memory to mind. īoth encoding failures and decay account for more permanent forms of forgetting, in which the memory trace does not exist, but forgetting may also occur when a memory exists yet we temporarily cannot access it. However, once we get the right retrieval cue (a name perhaps), the memory (faces or experiences) rushes back to us like it was there all along. At times, we will completely blank on something we’re certain we’ve learned - people we went to school with years ago for example. When the consolidation process is interrupted by the encoding of other experiences, the memory trace for the original experience does not get fully developed and thus is forgotten. Memory traces need to be consolidated, or transferred from the hippocampus to more durable representations in the cortex, in order for them to last (McGaugh, 2000). More recently, some memory theorists have proposed that recent memory traces may be degraded or disrupted by new experiences (Wixted, 2004). Critics argued that forgetting must be due to processes other than simply the passage of time, since disuse of a memory does not always guarantee forgetting (McGeoch, 1932). As you might imagine, it is hard to definitively prove that a memory has decayed as opposed to it being inaccessible for another reason. His observations and subsequent research suggested that if we do not rehearse a memory and the neural representation of that memory is not reactivated over a long period of time, the memory representation may disappear entirely or fade to the point where it can no longer be accessed. He found that his memories diminished as time passed, with the most forgetting happening early on after learning. ![]() Ebbinghaus created more than 2,000 nonsense syllables, such as dax, bap, and rif, and studied his own memory for them, learning as many as 420 lists of 16 nonsense syllables for one experiment. It has been known since the pioneering work of Hermann Ebbinghaus (1885/1913) that as time passes, memories get harder to recall. Most of the time this is not problematic, but in certain situations, such as when you are studying for an exam, failures to encode due to distraction can have serious repercussions.Īnother proposed reason why we forget is that memories fade, or decay, over time. Similarly, it has been well documented that distraction during learning impairs later memory (e.g., Craik, Govoni, Naveh-Benjamin, & Anderson, 1996). However, few of us have studied the features of a penny in great detail, and since we have not attended to those details, we fail to recognize them later. ![]() For example, people have a lot of trouble recognizing an actual penny out of a set of drawings of very similar pennies, or lures, even though most of us have had a lifetime of experience handling pennies (Nickerson & Adams, 1979). Usually, encoding failures occur because we are distracted or are not paying attention to specific details. If you fail to encode information into memory, you are not going to remember it later on. One very common and obvious reason why you cannot remember a piece of information is because you did not learn it in the first place. ![]() Some of these puzzles which you probably haven’t heard of are introduced exclusively on Puzzle Page just to confirm its distinctive and awesome gameplay. You’ll find several puzzle ranging from Crosswords, Sudoku, Wordsearch, Codewords, Picture Cross, Picture Path, Kakuro, Futoshiki, Killer Sudoku, Quote Slide and yet we haven’t mentioned them all. Puzzle Page is the game that will exercise your brain with a new page of unique puzzles thrown to your device on daily basis. The game brings each day a new collection of word, logic, number and pictures puzzles to complete along with its large collection of Special Puzzles that are just numerous and overwhelmingly challenging. There’s no way puzzle lovers won’t be a simple prey with this one. As no numbers may be repeated in a cage, the combination for the clue 3 must be 2+1, the clue 4 must be 3+1, the clue 16 must. Puzzle Page is considered as the perfect companion for your coffee break due to many reasons. Here you can find some helpful strategies to solve Killer math Sudoku puzzles: Scan for the 2 digit cage clue numbers: 3, 4, 16 and 17 A great technique for solving Killer Sudoku is using the Kakuro number combinations. Puzzle Page is a nice collection of puzzles delivered through a very elaborated app available on both Android and iOS devices. Here we will use the above strategies to solve a puzzle.Our website is built with the only purpose of sharing Puzzle Page Answers, Cheats and Solutions. The sumĬalculator found in the online player page canĪpplying the basic strategies. Has a total of 3, 4, 16, or 17 there is only one combination of values Many ways of reducing the number of sums. Making a sum, can often lead to a potential solution. Reducing the number of different possible ways of Sum Elimination This strategy examines the different possible ways of making the Possible values, then no other cell in that region can contain any of If there are kĬells contained entirely in a region that contain exactly k different Rule of K The Rule-of-k is an extension of the Rule-of-1. If S is the sum of all the cages containedĮntirely in a region, then the cells not covered must Thus, each sudoku region has a total value Rule of 45 Each sudoku region (i.e., row, column, or nonet) contains theĭigits one through nine. ![]() Thus, if all the digitsīut one appear in a row, the missing digit must appear in the empty In the former case, each region must containĪll the digits one to nine. ![]() Rule of Necessity This rule can be applied to sudoku regions (i.e., row, column, or Likewise, each digitĬan appear in a cage only once. Row, it cannot be in any other cell in the row. In a sudoku region each digit appearsĮxactly once. No region canĬontain any duplicate digits. Rule of 1 This comes directly from the definition of sudoku. The following are the basic rules used to solve killer sudokus. (The Terminology used on this page is defined on the rules page.) At a later date we will post more complex Without listing every possible combination, it does point out the unique solutions which are the most useful. We outline the basic strategies and then show how they are applied inĪ sample puzzle. To help you along, theres a cheat sheet showing the possibilities for various clues and clue lengths. The third is to consider the total value of a region. This page has dynamic configuration tables, which you can use for killer sudoku and kakuro puzzles. ![]() The basic rules for killer sudoku math puzzles are: Killer Sudoku 100 Killer Sudoku Puzzles By Clarity Media Source: i.thenile.io. The second is to consider the different ways that a sum can beĬreated. Kakuro and killer sudoku cheat sheet is often used in kakuro. Once you fill in the clues and set up the cages correctly it can be solved. You can enter a new Killer puzzle using the new 'designer' - click on ' Enter new Killer '. Any cells that are reduced to one possible candidate are solved. Unknown squares are filled with 'candidates' - possible solutions. The first is to use the strategies for solving regular sudoku puzzles. Click on Take Step to step through the solution. There are three basic methods used to solving killer sudoku puzzles. More advanced example based on weekly 183 Killer Sudoku Solving Strategies.A daily (#1271) is easier than it looks.More advanced example based on weekly 74.More advanced example based on weekly 28.More advanced example based on weekly 24. ![]() This isn't an ideal solution, and it makes controlling volume impossible.Īnother option is to use a Raspberry Pi, which receives DDC commands and then sends them to your monitor, but this is obviously not a solution for most users. ![]() The workaround is to change the software gamma tables in order to darken the image, which requires your monitor's brightness and contrast to be set to the highest value using the physical buttons. Since the new Apple Silicon Macs lack DDC support, it is not possible to use the same method to control monitor brightness. If you don't have this kind of device, you can also sync your MacBook's brightness setting to all connected monitors, thus taking advantage of the laptop's built-in sensor. The curve factor, location, and steps are all customizable, and you can even add exceptions to maintain different settings for specific apps.Īlternatively, the app can change brightness based on readings from an ambient light sensor. Lunar can change your monitor's brightness setting automatically based on the time of day in your location. Adaptive brightness based on time of day or ambient lighting Just like with Apple displays, you can use hotkeys to increase or decrease brightness, contrast, and volume, as well as set them to a certain value with a single key combination. The advantage of Lunar's method of controlling brightness/contrast is that it changes the same settings modified by the physical buttons on your monitor instead of applying a software overlay, which is what a lot of similar apps do. Please check this list if you run into any issues. However, this isn't guaranteed to work, as some Macs, adapters, and docks may be incompatible with the DDC protocol. If your external monitor supports DDC, it is usually possible to change its brightness, contrast, or volume from the app. Control brightness and contrast via software It allows you to change your external monitor's brightness and contrast with simple hotkeys, as well as automate the settings based on the time of day, ambient light, and other devices. Software control is still possible, but it requires a specialized app. If you have your Mac connected to an external non-Apple display, it's a bit annoying having to rely on the old-fashioned buttons at the side of the monitor for controlling brightness and contrast. ![]() Shotriser - MetsubouJinrai Forceriser - Zetsumeriser - ZAIA Thousandriver - Cycloneriser - Raidriser - ZAIA Slashriser - Ark Driver - Hiden Zero-Two Driver - Zetsumetsu Driver - Eden Driver - Abaddoriser - MetsubouJinrai Driver Stageshow-exclusive: As - Little Assassin Movie-exclusive: Soreo Hiden - S - Behru - Kamen Rider Abaddon - Is - Lyon Arkland - Kamen Rider MetsubouJinrai ( Jin, Horobi, Ikazuchi & Naki) Episode 28 My Rap Will Change the World! MC Che.ck-It-OutĪruto Hiden - Isamu Fuwa - Yua Yaiba - Jin - Horobi - Uchuyaro Raiden - Naki - Gai Amatsu - Ark - Soreo Hiden - S.Episode 16: This Is the Dawn of ZAIA Ark Magia.Episode 13: My Job Is the President's Secretary (No.4).Episode 12: The Great Detective Has Arrived (No.4).Episode 11: Don't Stop the Camera, Stop Him! (No.4).Episode 10: I Am the Actor, Shinya Owada (No.3)).Episode 9: Entrusted With That Life (Flashback footage of No.1.Episode 8: The Destruction Begins Now (No.2).Episode 7: I'm a Hot-Blooded Humagear Teacher! (No.1).Dodo Magia is the only Magia to have its legs being covered with additional armor part and also the only Magia to been able to be upgraded with additional armor parts and weapons.1-4 being originally festival dancers while MC Che.ck-It-Out being a Rapper. The users are often in the entertainment industry.The Splashing Whale Raider would later follow the trend of having a finisher announced by his transformation device.Utopia Dopant) or shouted the finisher name itself. All Kaijins before him either used an unannounced finisher-like move (e.g. ![]() It is also the first Kaijin in the whole Rider series to ever use a finisher activated and announced by transformation equipment.The Dodo Magia is the first and the only Magia to use a finisher.The Dodo Magia is the first Magia to defeat a Kamen Rider.The Dodo Magia is the first and currently the most recurring Magia to appear again after being destroyed.The Dodo Magia is the first dodo-themed monster in the Kamen Rider series.The Original Dodo Magia was designed by Masataka Shotsubo ( 庄坪正剛, Shōtsubo Masataka), while the other variants of Dodo Magia were designed by Masashi Hisada ( 久田 将史, Hisada Masashi).ĭodo Magia Custom Two concept art Notes.The Dodo Magia is named after the Dodo ( Raphus cucullatus), an extinct species of flightless bird that was endemic to the island of Mauritius and was hunted to extinction by 1662.Humagear Hacking: Using a method similar to transforming into a Magia, the Dodo Magia can corrupt other Humagear and transform them into Trilobite Magia by piercing them with tendrils.Buaruku Sabers ( ヴァルクサーベル, Varuku Sāberu): Twin feather-shaped swords.This Magia's programming was altered by the Ark remotely to incorporate the data of the Dodo Magia and transformed into the Ark Magia ( Dodo Type) ( アークマギア (ドードータイプ), Akumagia Dōdōtaipu). ![]() Once your iPod is synced with iTunes, you can add music, videos, podcasts, and other media files to it. Additionally, all iPod devices can be used to purchase and transfer music from iTunes. You can also connect your iPod to other devices using Bluetooth or USB cables. The audio experience of iPod is better than that of iPhone, so many users regard it as a dedicated music player. To date, several different generations of models have been developed, including the iPod Touch, Nano, Shuffle, and Classic. Since its introduction in 2001, iPod has become known for its artistic design, portability and versatility. It allows you to store and play music, videos, podcasts, and other forms of digital media.
![]() Pricci - Italian Kyma - Greek Mediterranean Bistro Niko - French Chops Lobster Bar - Steakhouse Atlanta Fish Market - Seafood Buckhead Bread Company and Corner Café - European Bakery and Café Boca Raton, FL - Chops Lobster Bar Boca Raton, FL - City Fish Market Ft. All of our restaurants are top of their class and many have garnered National accolades including "Best New Restaurants" in Esquire Magazine. We bake all of our breads in our Artisanal style Bread Company. We have our own Boutique Wholesale Seafood Company where we fly in pristine seafood from around the world. We run professional European style kitchens where you will be exposed to a variety cuisines and cooking techniques. Our Chefs have worked 40 plus years in some of the most respected restaurants in the US and abroad from the The French Laundry, Jean George's and Le Bernardin to Michelin starred restaurants in Italy and France. Many of our Top Chef's shaped their careers in one or more of our restaurants. The Buckhead Life Restaurant Group provides a culinary opportunity like no other in Atlanta and Florida. All of our restaurants are top of their class and many have garnered National accolades including "Best New Restaurants" in Esquire Magazine.īuckhead Bread Company and Corner Café - European Bakery and Café For the entree, I had the black pepper filet with a side of lobster tail and crab cocktail. To start, I ordered the tuna tartare, carpaccio with arugula, and lobster bites. We run professional European style kitchens where you will be exposed to a variety cuisines and cooking techniques. You enter downstairs and there is a private access at the back that is eligible only for members (complete with card access). ![]() We look forward to welcoming you aboard the Buckhead Life Restaurant Group Team! The City Fish Market was named best seafood restaurant by the Sun Sentinel reader's choice award and continues to win best seafood year after year in Boca Magazine. We specialize in whole fish flown in direct from the Mediterranean and meticulously sourced seafood. Lobster Bar Sea Grille is setting the standard for fine dining in Ft. BLRG has three highly acclaimed restaurants in South Florida and six in Atlanta.įt. Send a resume and Visit Us at to learn more about our restaurants and APPLY ONLINE!Īll of our restaurants are top of their class and have garnered National accolades including NINE "Best New Restaurants" in Esquire Magazine. Chops Lobster Bar is rated top of its class by Zagat. Chops Lobster Bar was named Best Steakhouse, Best Wine list, and Best Service by Boca Magazine. The Buckhead Life Restaurant Group, is now hiring experienced Bartenders, Servers, Bussers, and Host(ess) positions at Chops Lobster Bar!Ĭhops Lobster Bar is one of the Nation's leading prime Steakhouses. ![]() From sexy fit and flare silhouettes to simple and modest A-line gowns, there's a little something for everybody with Ellie Wilde. For the latest news, follow us on Facebook, Twitter, and Instagram.Ellie Wilde is totally known for making show-stopping prom dresses. The group has covered more than 40 international festivals and conferences in the past 12 months and continues to grow its overseas footprint providing news, analysis, interviews, reviews, magazines and studios relating to the global business.Ģ023 Premiere Dates For New & Returning Series On Broadcast, Cable & Streamingĭanielle Brooks To Receive Palm Springs Film Festival's Spotlight Award, ActressĢ023-24 Awards Season Calendar - Dates For Oscars, Emmys, Grammys, Tonys, Guilds & More “I can’t wait to get started and represent Deadline at events and festivals – to file stories, work on new editorial initiatives and events, and be part of the brilliant international team.”ĭeadline’s international team now comprises more than a dozen staff and contributors. “Deadline is a must-read for me and anyone in the film and TV business and its international coverage has gone from strength to strength,” Clarke said. Was Editorial Director of Television Business International, covering the global TV market and speaking at and attending events around the world. Based in London, he reported from Berlin, Cannes and other festivals, breaking numerous stories in the process. Prior to Edinburgh, Clarke was an International Correspondent at Variety. Speakers from beyond the UK booked by Clarke included John Landgraf, Rob Sharenow, Jennifer Salke, and Pearlena Igbokwe.Ĭlarke also launched the successful Climate Content Summit, held at the Barbican, London, which connected senior producers, commissioners, filmmakers with climate experts. The festival’s signature keynote is the MacTaggart Lecture, which on Clarke’s watch was delivered by David Olusoga, Jack Thorne, Emily Maitlis, and Louis Theroux. The past two years have been among the most successful in the festival’s history. ![]() He steered the festival, the largest of its kind in the UK, through two digital years during the pandemic, and then its comeback year as a live event in 2022 and this year’s edition. Since 2020, as Creative Director of the Edinburgh TV Festival, Clarke has worked with an array of broadcasters, producers, streamers, and industry partners to oversee the program and year-round events of the high-profile UK TV event. “He had been on our wish list for awhile, and we can’t be happier for him to join our ambitious global expansion.” “Stewart’s unique background as a seasoned trade reporter and accomplished festival executive makes him a perfect addition to Deadline’s formidable international team,” said Deadline co-editors in chief Nellie Andreeva and Mike Fleming, Jr. Make-Up Artists & Hair Stylists Guild Sets Michael Westmore For Vanguard AwardĬlarke, who starts Monday (Dec 11), will report to Deadline’s President Ellie Duque and collaborate with the overseas team, including International Editor, Andreas Wiseman, who oversees international editorial. 'Jersey Shore Family Vacation' Renewed For Season 7 At MTV Amid Strong Series RatingsĬillian Murphy Pays Tribute To Benjamin Zephaniah: "A Proud Brummie And A Peaky Blinder" Based in London, he will contribute to editorial and work closely with Deadline’s SVP Global Business Development & Strategic Partnerships, Celine Rotterman, and International Features Editor Diana Lodderhose, to help grow Deadline’s international business opportunities. ![]() ![]() Deadline is continuing to bolster its formidable international ranks with the hire of respected industry vet Stewart Clarke, recent Creative Director of the Edinburgh TV Festival and former international correspondent at Variety.Ĭlarke is joining Deadline as SVP, Content, International. There are still some niggling issues that came out of the structure manager load balancing updates that possibly cause structures to not load properly that I want to get sorted. I’ve also been working on ensuring our network infrastructure is as solid as possible in preparation for the influx of players after the release. We previously had about 19 textures being written to the terrain requiring 5 separate draw passes (4 per pass), we hope to consolidate that number to 8 ideally which should speed up minimum performance greatly. Too many of these end up adding draw calls to the Unity terrain renderer that can be costly on low end systems. As our map is made up of over 250 stamp assets it has become a pain to manage linking up every asset using the same output texture and grass definition. Mad Maps is our in house level editing tool, available free in our map SDK and available on the Unity Asset Store for third parties. I’ve spent a lot of time working on a utility for MadMaps that managed the consolidation of terrain textures and grass details. ![]() Our main regressions are an increase in town rocks, terrain texture counts and poor town event optimisation. My goal is to ensure that V2 is a performance boost from V1 for all players before we release it. The finished touches are on the Mozzy ready for the next release! This week I’ve moved on to an optimisation and stability pass on V2 in the leadup to the official V2 launch coming very soon. For those who love Hurtworld the way it is, the legacy branch will remain accessible through a Steam launch option. On January 12th Hurtworld V2 will become the default launch option in Steam. Literally make your mark on the map by competing with other clans for control over territory in special areas that crank PVP and raiding up to 11. Throughout the world you’ll find rich meteor showers, air drops and rare creatures that will constantly keep you on your toes.Ĭlans can now be made official, allowing tracking of clan mates on the map, clan driven ownership of bases and server rankings. While maintaining the existing gradual town loot, we’ve added random town events with large rewards to insight more meaningful PVP conflicts for those who want to jump in. Nullius expands into new biomes, a new layout and adds lots of new towns to be contested. Server performance upgrades have allowed us to expand the max players per server greatly and to support this we built a new map from the ground up to support the increased server population. Like always you can customize these to your hearts content. Vehicles have always been at the heart of Hurtworlds progression which we’ve extended to include a truck capable of carrying high value “heavy slot” items, as well as a punishing to fly but rewarding multiseat helicopter. We then redesigned all our weapons to be completely modular with upgradable sights, stocks, attachments and other stat modifiers making no two weapons the same.īeyond weapon customization, we took a deep look at how PVP should flow, spending countless hours refining respawn mechanics, death punishment and player loot to replace the controversial infamy system from legacy. We’ve doubled down on PVP gunplay by rebuilding the ballistics system from scratch to include a detailed recoil model and server verified bullet projection. Name your items that will persist long after your enemies have stolen them. Fly the colors of your clan with every weapon and piece of clothing now fully paintable. We rebuilt our character and equipment systems from the ground up allowing players to fully modify their appearence through character customization. * New sidebar (mobile ready) with a new toggle for markers.Character customization / Item customization / Graphical upgrades ![]() To change the language just click in the globe icon on the left. * Multi language support (for now its in English, Russian and Portuguese-Brazilian). * Code and page optimization (before was 2.3mb now its 355KB YAY!) ![]() * Now when you click on map it shows the current location. * High resolution map (17152x17152px the first one was 8576x8576px) with more zoom (thanks /u/cowtrix for the bigger map). * Clicking on a marker on map will show what it drops. You can check all creatures and resource locations by toggling them on the left panel, also clicking on the upper arrow will hide that panel. This is the first version of my hurtworld interactive map. |
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